

When you were told that the universe of Lost in Random was happily twisted … The player also has every interest in generously strengthening his collection of cards, which he can win by winning the fights, but also by buying them from Maximilien Dextre a “living” shop, a wacky and totally improbable cross between a man and a wardrobe. There is therefore a real strategic dimension in the clashes, especially in the living arenas that dot the game, which are arenas in the form of a game board that evolves and adapts over the course of your battles. In this case a hand of 5 cards, which the player can draw and compose as he wishes in a starting deck.Ĭards with very varied effects, moreover: protection, traps, regeneration, melee attack, invocation of a magic mass or a bow, cheat cards too, necessarily, but the effects of which can sometimes be harmful. Pair’s traveling companion, Décisse is indeed endowed with special powers which allow Pair to stop time, and to summon an arsenal to fight the evil forces of the Queen. In this high-end visual setting is a very original system of confrontation.
#Lost in random tim burton full
Like Doubleville, for example, where each of them has a double personality, which changes every day when the queen throws her favorite dice … Or Quartebourg, a city without faith or law where more or less illegal punters influence the fate of other citizens … We could multiply the examples at will: it is fascinating to see to what extent the studio has pushed the logic of its initial concept, in a perfectly coherent creative end-to-endism, which is regularly punctuated by a voice-over narration full of humor.īut there is more. Originally from Unibourg, the poorest of the six kingdoms, Paire embarks on a quest that takes her through environments with aesthetics as genius and twisted as their inhabitants. Along the way, she binds with a living dice named Decisse.

A year later, in the grip of recurring nightmares, Paire decides to go in search of his sister. Ruled by a powerful queen and divided into six very distinct regions with very marked visual identities, it is there that the destiny of each child is forged when he crosses the threshold of 12 years: each of them must roll the black dice of the queen, to determine her future.Īfter rolling a six, Odd, Paire’s older sister, goes to live with the Queen in her palace in Sixtopia. Featuring chiseled handwriting from prestigious Eisner Award winning Ryan North for Adventure Time, also author of The Unbeatable Squirrel Girl for Marvel Comics, Lost in Random plunges the player into the realm of Alea. What would a world be where everyone’s life depends on a throw of the dice? die? “Ī painting by an Australian artist named Shaun tan in this case, which therefore serves as the starting point of a story in which the fortune or misfortune of the characters is decided with a roll of the dice. “We experimented with different art forms during this process, but it was when we saw a painting of a young girl and her dice that we clicked. “Our inspiration for Lost in Random came from a love of exploring strange and unusual things through art, using moods and feelings as a starting point.” explained Olov Redmalm, the studio’s creative director.
