
- #Thief deadly shadows patch mod#
- #Thief deadly shadows patch update#
- #Thief deadly shadows patch manual#
- #Thief deadly shadows patch archive#
The FMSel window will now show the titles of the downloaded FMs.
#Thief deadly shadows patch archive#
A dialogue will ask for the FM archive path. Start FMSel through the cyan desktop icon. Go to a site which hosts Thief 3 FMs, and download some into that folder. A subfolder of your Downloads folder will do Create a folder for downloaded FMs in a neutral location. In that case it can be found through the Sneaky Upgrade start menu group (in Local Folders).īeginner's quick start guide to playing FMs using the FMSel loader frontend: (To play using GL, just make sure GL is installed before installing the Sneaky Upgrade.) #Thief deadly shadows patch manual#
Normally this should be changed only through the tweak tool, but for advanced options manual editing is necessary. The patch has its own configuration file, SneakyOptions.ini. By default it will also create three icons on your desktop: A yellow glyph icon for the original game, a cyan version for the fan mission selector and a green version for the SneakyTweaker tool. The installer will set up a start menu group with shortcuts to the readmes, the options folder, installed FMs folder etc.
Run the SneakyTweaker tool for setting up tweaks and modsĪfter first-time installation the game should start in the current desktop resolution. Steam users should read Additional notes below. Advanced users should consult the list of additional installation options in the readme. It's also recommended to disable the virus checker during installation. It's recommended to reboot before installation, especially for the full edition. In other locales there may still be a few cases Fixed an issue with disappearing map text - in English, at least. Added 'gold' symbol to all fonts (replacing yen). Changed a couple of scripts to make it possible to skip through the Pagan and Kurshok missions. sch files to better accommodate unofficial translations #Thief deadly shadows patch mod#
Smaller and more evenly sized text on maps, especially with the Fonts mod enabled.
Removed redundant 'do not kill non-combatants' restriction on Ghost. Fix for orig bugs causing extra playstyles objectives and restrictions to not show up. In the GUI part, the classic health bar and classic-ish lightgem/compass are now optional The gameplay part now has optional arrow trails. Restored original speed settings, creep is now non-silent. Fixed a bug where picking up loot with loot glint disabled would trigger a video. FMSel updated to version 1.1.2, now including a Russian translation. Bundles the d3d8to9 DLL from ReShade, to get better compatibility on Windows 10. Option to use Shift+Ctrl+Alt+End to end the current mission. Annoying message box when starting the tweak tool, warning about a few things that seem to confuse people the most. (Done by inverting the colours of the standard cursor) New tweak to use a bright mouse cursor. New tweaks to disable health bar auto-hiding and improve formatting of loading quote text. When asked by GameSpot about an patch, Eidos reps said, "We are still currently looking into that for the Xbox version. Typically, though, games that are not Xbox Live-enabled are not patched via the service. There had been some speculation that an auto-update that would fix the bug would be released via Xbox Live. #Thief deadly shadows patch update#
However, no update has been released to remedy the reported problem in the Xbox version of the game. "This patch will correct the issue where a game saved on a more difficult setting will revert back to the default difficulty upon reloading," read an e-mail from Eidos. Specifically, the bug affects AI-controlled characters' awareness and combat abilities and was present in both the Xbox and PC versions of the game.Īccording to Eidos, the new patch, which is available on GameSpot DLX, remedies the issue in the PC version of the game. According to some players, games saved at the "expert" level would revert to the default "normal" difficulty level when restarted or when players revisited previously explored levels. The patch comes a little more than a week after a bug was reported in the game's level-difficulty settings.
Today, Eidos released a patch for its stealth action sequel Thief: Deadly Shadows.